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[Boutique] e-sports competition planning book


This article directory 1 e-sports competition planning book 2 e-sports competition planning book 3 e-sports competition planning book 1: e-sports competition planning book

Many of our school's classmates are computer experts or game masters. Many people want to be able to hold a competition. We should satisfy their wishes.

E-sports has a large group of customers in colleges and universities. As e-sports gradually becomes more and more naturalized, its development in colleges and universities is gradually maturing. When e-sports became an official sports event in China, it started a wave of e-sports in China, letting people see the healthy and avant-garde cultural entertainment, and experienced the extension of the Olympic spirit in the new era, and also led the information industry. development of.

Today, e-sports has surpassed the simple game entertainment level, rising to a kind of person and machine, the intellectual confrontation between people, has become an industry with great influence in today's society and an important cultural phenomenon that cannot be ignored.

In order to enrich the students' extracurricular cultural life, enhance the friendship and connection between the departments, and reflect the competitive spirit and collective cohesion among the teams. Our school specially organized this "e-sports competition", the specific arrangements are as follows:

I. Introduction to the event

Event theme: e-sports

Activity positioning: showcase students' style and build campus network culture.

Objectives:

1. Guide the e-sports movement to develop healthily in the medical profession and establish a correct e-sports concept.

2. To provide e-sports enthusiasts with a platform to show their competitive level.

3. Active college e-sports atmosphere, guide the campus culture trend, enrich the life of medical students.

Activity form: This competition is set to cs, Warcraft, and two competitions. The whole schedule is divided into three parts: the knockout, the rematch and the final.

Characteristics of the activity: the form is lively, interactive and profound.

2. Activity process

Early publicity

1. Use the school radio station, reporter station, association website to promote

2. Place publicity boards, posters, and hanging banners on both sides of the main road.

Activity process:

1. Registration time:

2, the stage of the game

Elimination: Players compete with the designated opponents by lottery, single elimination

Rematch: cs, Warcraft two projects using the team points system, the highest score wins

The audition project is still in the elimination system, and the last four players entered the finals.

3. Final stage: All finalists will decide on the spot.

Allow students to stand by during the game

4. Follow-up work: The list of winners will be announced in the form of a red list, organize an awards party, and make a final publicity for the merchants.

3. Game specific game rules

Counter-strike

1, version: v1.5

2. Team composition: The number of each team is 3, and there are 1-2 substitutes.

3, each team must have a dedicated name of the team and a captain

4, the game mode: the game takes the points system

5, winning and losing judgment: take the international latest maxrou

The nd rule; that is, the sum of the scores of the two sides is 24 points. At the end of the game, the roles of the two sides are exchanged at 12 points, and a match is played.

Before the game, the captains of both sides draw lots to decide the preference of t or ct.

Match map:

Preliminary de_dust2: de_aztec

Final: de_blood competition

World of Warcraft game rules

Warcraft III: Frozen Throne

1. Basic rules:

1.1 The game computer is provided by the organizing committee. Players cannot bring their own computers;

1.2 Players can use their own keyboard, mouse, and other control devices, but must have their own drivers;

1.3 Players can bring their own headphones, but the use of speakers is prohibited in the competition;

1.4 Players must be responsible for the installation and commissioning of their own equipment and take care of their own items;

1.5 Players cannot use any configuration files;

1.6 Players cannot use any software other than the game itself;

1.7 Players cannot install any plug-ins, plug-ins and other software that can change Warcraft III version;

1.8 The player cannot change the operating system;

1.9 Players can modify the brightness and contrast of the display.

2, the game program:

2.1 Each team conducts the competition according to the draw schedule and timetable;

2.2 Players who are not present or late will be disqualified from the competition due to absence;

2.3 Each player must wait for the referee's instructions before starting the game;

2.4 Players cannot communicate with off-site personnel;

2.5 The player's going offline or leaving the game during the game is equivalent to losing the game;

2.6 If the match is terminated due to external reasons, the match will be resumed and neither party will receive any compensation;

2.7 Players must leave the venue after each match. Players are advised to confirm the timetable for the next match to prevent missed time and lose the qualification of the match;

3. Game rules:

1. Game version: warcraft iii: frozen throne v1.20e

2. General

Game mode: 1 vs 1

Competition time: 60 minutes per game. If you have not scored the match over time, you will see the points after the game is over. The winner will win. Semi-finals and finals are not limited

Winner: Completely destroy the enemy or the enemy to surrender.

After the game is over, the player must keep the final screen and wait for the referee's confirmation.

3. Game settings

Game mode: Use map settings

Race selection: Races must be used for refereeing before each round. It is forbidden to change races at the countdown.

Game speed: fastest

Map: turtle rock, twisted meadows, echo isles, terenas stand , gnoll wood

4. Match server settings

Block teams yes

Teams together no

Full shared unit control no

Random races no

Random hero no

Observersfull observers

Visibility default

5. Broken line

Disconnections between all contestants due to system, network and power problems.

Deliberate disconnection: Any player violation will be fined unless the referee acts.

When any disconnection occurs:

1) If within 5 minutes of the start of the game: restart;

2) If 5 minutes after the start of the game,

- If both parties agree to re-match, re-match;

- If the parties cannot reach an agreement, the referee team will determine the outcome based on the game situation.

6. Penalty penalties

The foul behavior includes:

1) Use any cheating software

2) Intentional disconnection

3) Take advantage of vulnerabilities in the software itself.

4) During the competition, organizers and referees can decide on other fouls that occur at any time.

Penalty:

1) If the entrant is judged to be fouled, he will lose the qualification;

2) Players who are twice warned will lose their qualifications

7. This project is subject to revision as follows:

The latest game version or supplement released by copyright owner Blizzard;

The release of anti-counterfeiting programs or anti-counterfeiting features.

As a derivative industry of video games, e-sports is now getting rid of the phenomenon of electronic heroin year by year, showing the positive significance of many ups and downs.

As a group with higher education level, college students should correctly understand the positive meaning of computers and video games. Stay away from online games and get in touch with positive competitive games.

This competition will be of great significance in guiding students to correctly treat computer games. Calling four computer games should not be blocked as before. This method is not suitable for implementation in university education. It should be changed from prohibiting change to guidance and education. This competition is also based on such a purpose and will be of great significance to many aspects.

I hope that the masters of the game can actively participate, we welcome your challenge. There is also a generous bonus waiting for you to take it. There is no limit to anyone to participate in the competition, and there is no difficulty challenge. Why not do it?

I hope that our third e-sports competition will be a complete success!

Part 2: E-sports Competition Planning Book

I. Background of the event:

The general branch of the Bauhinia Community Activity Group belongs to the Youth League Committee. The main task is to enrich the life of the community members with novel activities and promote the construction of the cultural activities of the Bauhinia Community. Encourage community members to study scientific and cultural knowledge, improve their ideological and moral quality, create a good learning atmosphere for the community, and build a civilized and harmonious community.

The general branch of the Bauhinia Community Activity Group has been established for some time. From the signature event of the creation of the Bauhinia Green Civilization Community on Earth Day, we have been committed to the construction of cultural activities in the community and planned community cultural activities according to the actual situation of the Bauhinia community. To this end, our Bauhinia Community Activity Group decided to organize the planning of the Bauhinia Community "E-sports Contest <Warcraft" in June.

II. Purpose and significance of the event:

Enrich the after-school cultural life of the students in the Bauhinia community, and use this activity to provide channels and platforms for the community students to get more “friends under the roof”, to activate the atmosphere of the community and create a harmonious community of Zijing civilization.

3. Competition time: June 5-6, 8:30 am - 11:30 am

Participants: All students in the Bauhinia community

V. Venue: Computer room of Science and Technology Building

VI. Activity process:

1. Preparations for posters, leaflets, competition rules, etc. - Department of Learning and Propaganda

2. Conduct publicity activities in the community hall, accept registration - Propaganda Department

3. Statistics of the number of applicants, grouping, determining the order of the competition, venue preparation, etc. - Organization Department

4. Organize the participants to enter the venue on time and hold the opening ceremony speech---Learning Department

At the same time, we will introduce the general branch of the community activity group to all members present. Let everyone know more about our organization.---General secretary of the activity group, deputy secretary

5. Officially start the competition. The members of the General Branch of the Youth League are responsible for supervision.---Learning Department and Organization Department

6. Announce the results of the match on the day.---Learning Minister

7. The second day of the final, announced the final results of the competition and awards.---teachers and cadres

8. Closing speech. The members of the general branch and the winning members, as well as other participating members took a group photo.

VII. Budget:

Venue fee: 180 yuan leaflet, registration form, and poster 50 yuan banner 65 yuan

Prize funding: Group first: Keyboard mouse set or two boxes of milk

Second place: a box of milk

Third place: A box of Vitasoy

Personal first place: a box of milk

Second place: a box of Vitasoy

Third place: a box of Want Want

Total: 504 yuan

Planning organizer: School League Committee

Organizer: Ministry of Social Affairs of the Youth League Committee Secretariat

The total branch of the Bauhinia Community Activity Group

May 22, xx

Attached files:

I. Event content:

1. Chenghai-3c-5.49--competition version

2. Real. Three Kingdoms Warriors v3.9d

3.echo isles

4.lost temple

II. Project specific competition method:

1 Chenghai, Zhen. Three Kingdoms matchless team competition, using a single elimination one game winning mode. The competition was divided into two groups. Each group decided to eliminate the top two after one round of elimination. The top two teams in each group decided to win the match. The two teams won one or two winners and the winners decided three or four.

2echo isles is 1v1, adopting the three-game two-win system, that is, the two sides play a total of three games, the game wins the two rounds. The game is divided into two groups, the method is the same as 1. 3lost temple is 2v2, also adopts three-game two-win mode. The method is the same as 2.

3. Entry method:

The team competition consists of three teams, selects a captain and sets the team name. Registered team players are registered as team captains, team names, and leave the team leader contact information. Singles participants are required to leave their name and contact details. The two-player is freely combined by two people. After the combination is confirmed, the two names and contact information are left!

Registration time and place: Zijingyuan guards duty room

4. Notes for the competition:

This competition is based on the purpose of enriching the rest of your life, and requires all participants to strictly follow the principle of fairness and justice. It is strictly forbidden to invite others to play for the competition! If you find a substitute, you will cancel the results and qualifications of the competition! Automatically retired, the other side as a winner to advance! Late arrivals automatically retired!

V. Method of comparison:

6. Selected by the selected team members

In addition, after the registration is completed, the competition situation will be announced after the completion of the assignment. Please register the participants to pay attention to the notice!

Shaoguan College Zijing Community Activity Group Zheng Jianbiao Zheng Zhongfa Liang Qicun Zhou Jizhen Chen Liangxiong

May 22, xx

Part 3: E-sports Competition Planning Book

"My WCG, challenges are everywhere" - xx Normal University's first e-sports competition event planning program

Project Name: "My WCG, Challenges Are Everywhere"

——Xxx Normal University's first e-sports competition

Start and end time: March to June 2019

Implementation unit: xx Normal University Student Association

Support media: xx daily newspaper...

I. Background and current situation

Today, computer technology is rapidly becoming a part of mass sports, and e-sports is emerging as an emerging sporting event in the world: it is a perfect blend of information technology and sports. ——Expanding competitive activities from offline to online, from the real world to the virtual world: integrating knowledge, entertainment and education, it is a wonderful event that brings students closer together. In the talented xx normal school, there must be a large number of e-sports masters ready to send, for this reason, the school student associations opened this platform, so that many players on the sword division.

Second, the target population

Xx Normal University all students

Third, the project purpose

Prosper campus culture, active campus atmosphere, enrich the students' extracurricular cultural life, advocate the spirit of positive and tenacious struggle; promote the development of campus e-sports while improving the computer level of students.

Fourth, the project strategy

1 Use posters, websites and other forms to promote the competition in the early stage, form a certain influence in the whole school, attract the majority of game enthusiasts to participate, and strive for the most extensive participation.

2 Invite the school radio to report on the event and expand the influence of the event.

V. Project entity

Sub-project preliminary competition: Select 3 games as the competition competition project, and adopt the internal competition quota system.

Sub-project all-around finals: After the top three players in each project, a three-item comprehensive all-around match will be held in the top three of these items to determine the Almighty King.

Project evaluation

During the project's planning, preparation, and implementation, the project is fully evaluated, including project preparation, organizational progress, customer group, reporting, and social influence.

VII. Project budget

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